MathJax Reference

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Introduction

MathJax is a display engine for mathematics. It allows editors to write mathematical notations with built in support for screen readers. The notation can be written in LaTex, Tex, MathML, and AsciiMath and it allows curriculum designers to create user friendly symbols, equations, and any mathematical figure. For more information on MathJax, see mathjax.org.

Test Assignments and Question Banks

You can use MathJax in Test Assignments by creating Question Banks that have the MathJax notations in a Question or Open Ended Question.

Step 1:** ** Click Manage Campus > Question Banks

Step 2: Create or Edit a Question Bank

Step 3: Add or Edit a Question

Step 4: Write LaTex, MathML, or AsciiMath in the text area for Questions or Open Ended Questions

Step 5: Save and Verify the results

LaTex

LaTex is a typesetting system for scientific documentation and mathematical notation.

For more information for supported commands please see http://docs.mathjax.org/en/v2.7-latest/tex.html#supported-latex-commands.

For a complete reference of LaTex and Tex symbols see https://www.onemathematicalcat.org/MathJaxDocumentation/TeXSyntax.htm#symbols.

AsciiMath

AsciiMath is a markup language for displaying mathematical expressions. To insert an AsciiMath expression you must insert the notation inside a set of dollar sign symbols.

For example, to display the symbol \sum you would write $$/sum$$

For more information on AsciiMath, see http://www1.chapman.edu/~jipsen/mathml/asciimathsyntax.html

MathML

MathML is a markup language for integrating mathematical and scientific structures in Web pages.

To insert MathML you must use the source code option in the text area editor. This option will open a dialog where you can write MathML. Once you finish writing your MathML you can save and it'll display the structures immediately.

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